All In The Mind
Remember that fears and phobias are all products of the mind. Fear is a feeling, but your mind is the one that tells your feelings to fear something or someone. An amuck is said to have lost his mind, which is why he has no fear of killing and being killed. Here, in remedying your fears and phobias, you also have to "lose your mind" a bit. When you have less thoughts or imagination to play with, fears would be kept to a minimum – just enough to make you take precautions as you proceed.
Fears are parts of life. You can not run away from your fears forever. You can not overcome them permanently. Once you welcome them, you will have to exceed them again – and even in greater measures the next time around.
When you have grown to master your fears, they do not really disappear – they just became weakened by your powerful will and subjected to your able and expert management. Remember, you need healthy fear.
Once you become an expert at anything, it feels as if you do not need to exert any effort in doing it. When your fears have been tamed like trained dogs, they begin to be like friends. Dogs you did not train and tame will prove to be fiercely enemies.
With phobias, you can do the same. A phobia is treated by repeated exposure to the stimulus (or the cause) of fear until you overcome it. See? The treatment process is really mind stimulation. It is all in the mind. By making phobias bow to you, you can even speed up the treatment. Learn to use your phobias to your advantage.
Understanding that emotions and reactions (including fears and phobias) are all matters of the mind. These are often manifest words of pain or trouble blown out of proportions. Then, they are transformed into monsters by your imagination. Imaginations can play very nasty tricks on you if you are not careful.
You must also realize that mobilizing your fears and phobias to positive use is not just about being brave. The power to rule over your fears and phobias entails a wise determination to surmount them, above anything else.
Fears and phobias begin with perception. Once a stimulus has a powerful first impression on you and it is retained in your mind, you begin to have an awareness of it. Then it is reinforced by further impressions so that you now have a perception. At times, a single but very potent impression produces an outright perception.
A waterfall is an awesome creation. You can be fascinated or frightened by it, depending on how you perceive it. If you see it as a scenic spot, you associate it with fun, adventure, and beauty. If you see it as a dangerous setting, you associate it with accidents, drowning, and tragicy. Yet, in reality, it is nothing but the action of freely falling water on rocks and the river below. It can not mean harm on anyone because it can not think and make such plans. It is an innocent flow of nature. Its being dangerous or fun really depends on people's perception of it.
Perceptions can change. A sea resort can be seen as excellent for swimming, surfing, and diving. Its shores are great for sun bathing. But if an earthquake strikes, killer tidal waves rise up, or a lost shark has attacked a swimmer in that resort, people might begin to see that resort differently.
A schoolteacher can be so liked by students because of his intelligence, gentleness, kindness, looks, and athletic skills. Yet, if he does one night but serious insult (ex: he was accused of making advances to a student), people might suddenly perceive him as a monster. Although he remains to be intelligent, kind, gentle, handsome, and athletic, the perception will change from a hero to a villain.
This is also true the other way around. Bad impression can suddenly turn to a good one by a change in perception. The same intimidating person who wears scars on his face and tattoos on his arms can become so popular and loved by all if he turns out to be a hero.
Thus, knowing fears and phobias – and all other reactions – depend on perceptions. We can easily work things out for our good by merely changing and re-labeling our perception of things, people, and places.